Summary:
This is a really cool series for environment paintingLevy starts by making brushes for the first 3 of 8 segments of the video, and then proceeds to use only those brushes to create several rough idea paintings, followed by a speedpainting that he systematically refines into a full on environment concept.
Notes:
- using size + opacity jitter at Pencil pressure gives you a quick way to mold depth in an environment
- Test your brushes on a non-grascrale gradient to see subtle effects more clearly
- Clean brushes by inverting them to ensure there's no left over noise around the brush
- Much of brush creation is about creating particles that can be flipped and randomized to make happy accidents
- Very often, brush testing just becomes painting, so create brushes often as a brainstorming exercise
Cover Summary
...From two basic brushes, David shows you how to develop your own library of custom brushes that will allow you to gain speed and efficiency during your speedpainting process. Beginning with examples such as mountains, forests and clouds, David then leads you through the creation of a concept art painting, from rough sketches to a final piece with environment, vehicles and characters. Using texture brushes, you will then learn to refine and complete the painting without losing the original dynamism and composition of the sketch...
You are the first one to post, Justin! Yes, I liked this one too. I wonder if any of this video is relevant to your concept art?
ReplyDeleteJustin why you watch same video as me -.-
ReplyDelete