Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Monday, November 5, 2012

Friday, November 2, 2012

Concept Art Final

Current final concept art piece.  When I find time I will definitely fix the clouds and foreground.

Monday, October 29, 2012

Concept Art DUE: Finished, Printed Large, Thursday 11/1

Take into consideration what you learned in crit Th 10/25. 
Change or not to suite your aesthetic judgment.  Print LARGE. 

We will try to put up on hallway wall Thursday, and leave up through following Thursday.
(ReelFX, Pixar, and EA will all visit during that time.)

Tuesday, October 16, 2012

Concept Art WIP

I didn't have a lot of time to work on this last week... needs a lot of help.

Saturday, October 6, 2012

For Tuesday: Post to Blog

Hi, by Tuesday you should post to blog:

*2 to 4 concept art speed paintings done in two hours, Th 9/27

Label as Speedpaint exercise 1

*Concept Art WIP (Work in Progress), T 10/2 & Th 10/4

Label as Concept Art WIP

*Concept Art Inspiration from Artist, assigned Th 10/4; due T 10/9
include pic and URL
A concept artist or artist who you like;
maybe they inspire your own work here?
Label as Concept Art Inspiration

*Gnomon Workshop Video on Concept Art, etc, assigned Th 10/4; dueT 10/9
Pick out a Gnomon video on concept art, etc, from website.
Go to  http://library.tamu.edu/and enter in title to see if it is at Library Annex.
Go there; watch it, leave it there for the next person :-)
On Blog:  List name and author; write a little about it, summarizing it so others can see if they want to watch it.
Label as Gnomon Video


Schedule after that:
Concept Art continues with influence of Gnomon video and inspiring artist, T 10/9
Concept Art continues with influence of reference images, Th 10/11
Concept Art continues with textures and light, T 10/16
Concept Art continues with color theory:  warm/cool of sun & shade? hue/value/chroma of atmospheric perspective?  limited palette? Th 10/18
DUE:  Printed, T 10/23 and Th 10/25; we work on other project in class these days

BE CREATIVE! 

Wednesday, September 26, 2012

Concept Art: Keeping the Conversation Going: Painting Raw and Burning Brain Cells

One way of doing Concept Art:
 
Please watch in class Thursday (or before if you like):  new Feng Zhu Tutorial. Aug. 22, 2012:

Episode 56 - MMORPG Landscapes 

http://www.youtube.com/watch?v=mmff8bBCYW4&feature=relmfu

Watch from beginning to end.  Listen to what he has to say.   

Watch what he does – including what he does but does not discuss.  

The artist captures ideas in fast production speed. 
His goal is 4-6 paintings in 2 hours:  
2000 pixels wide each, 4 together on one  canvas, without layers.
The first 20 minutes on each is most important: he figure out location, color, mood and light.
He spends an additional 1.5 hours on each (6 hours total)  to add texture and clean up details.

Previously in T class:  Episode 44: Tannhauser Gate concept art tutorial emphasizing creating in a gestural way without preconceived ideas: 
http://www.fengzhudesign.com/tutorials.htm
Another good tutorial at this site is Episode 40:  Fantasy Landscape: you can scrub through to end and see comparison of 2 images:  initial process, and the the one with final texture and detail added. Lots of other tutorials here and on YouTube.
Student gallery:  note subjects studied in his school.

Monday, September 10, 2012

Robb Ruppel, concept art inspiration

Message from Michelle Robinson:  

Robb Ruppel is an amazing digital painter that you guys might want to check out. He was an art director at Disney, and creates some amazing quick digital plein aire paintings. http://www.robhruppel.com/gallery-9-digital-plein-aire/ 

 Be sure to check out his blog, too. http://broadviewgraphics.blogspot.com